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I’m DC RAINMAKER…
I swim, bike and run. Then, I come here and write about my adventures. It’s as simple as that. Most of the time. If you’re new around these parts, here’s the long version of my story.
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Here’s my most recent GPS watch guide here, and cycling GPS computers here. Plus there are smart trainers here, all in these guides cover almost every category of sports gadgets out there. Looking for the equipment I use day-to-day? I also just put together my complete ‘Gear I Use’ equipment list, from swim to bike to run and everything in between (plus a few extra things). And to compliment that, here’s The Girl’s (my wife’s) list. Enjoy, and thanks for stopping by!
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Is South Korea an island? News to me!
There are some South Korean islands, such Jeju.
The image for Neon Flats is showing Sleepless City. Looks awesome though!!
“…what appear to be beta editions of Zwift’s upcoming Zwift Bike Hardware…”
Not sure if kidding or low-key hinting their bike is really going to look like the Z1. (that would be one heckuva good looking smart bike…)
The elevation in your descriptions oftentimes does not match the screenshots.
From those pictures it seems like riding Neokyo is much hillier than I expected.
Yeah, I’m not sure what to say on that one. Zwift provided the route specs in a sheet, and then I provided the screenshots from the actual game. I honestly have no idea which one is ‘correct’, since they both come from Zwift. :)
The distances in the route picker (route list in the game) include the leadin for the route. On the shorter routes, the leadins have a decent amount of elevation gain to get to the rooftops, which is why they look hillier than the normal route stats. But you only do those climbs just to get to the route, so doing multiple laps will not add quite so much elevation.
Fuji was already at the horizon in the first Makuri release and am confident they’ll release a Fuji climb/KOM in the future.
FYI: the wild, decked out trucks are “ Dekotora”, not food trucks: link to en.wikipedia.org
Fwiw, Zwift actually described them as food trucks in the press briefing last month.
The makuri and neokyo routes are too small. If you have OCD for the route badges your sessions are stop and start and mess my strava up. They need to make some Pretzl versions for Makuri.
Also Neokyo will be a nightmare for decent rebel routes
Great info. Thanks for the review!
Rode there this morning. Really enjoyed it. However, the incessant background noise (apparently trying to simulate traffic) got to be a bit much. And as a side note, the real Tokyo is pretty quiet in most places. I had to turn my sound down after a while. This is a distraction to me.
Now that Zwift is launching more and more detailed textures, maps and terrains, how’s this stacking up against user accessibility in computer spec? Does a lower detailed and resolution map (old Watopia) require less GPU and CPU specs but moving to the newer maps (Neokyo especially) mean that cyclists are going to be needing to upgrade their PC’s as often as their groupsets? How stark a difference can it make? For example if I’m riding and my GPU is at 90% utilisation with 1080p graphics on the main island, will riding into the neon night then push it over the edge and I’ll either crash or have to go blocky and downgrade frame rate or resolution?
Exciting times as cycling online jumps from early stage gaming towards the higher performance gaming worlds. Zwift although advanced for cycling is still a long way behind online gaming in terms of graphics, maps, textures, details and the associated equipment needed to play it. It would be interesting to know where the cyclists gaming budget snaps – certain online riders will certainly be dropping many thousands on their pain caves while others max out at a couple hundred as they are more interested in Zwift complementing their road riding and only diverts cash away from bike upgrades. Will some of the more casual users get dropped out the bottom based on tech entry barriers?
Will future “bundles” end up being a Giant TCR with a Wahoo training pack AND a Giant/Wahoo branded gaming PC ready for out the box joining?
The bottleneck in Zwift is the CPU and not the GPU, and the optimization is remarkably bad. If you want 60fps consistently you’re looking at a 10th gen intel processor and at least a 1660 (but probably need a 3xxx realistically). Watopia only requires moderately-specced hardware but the new areas are ridiculous.
Exactly Mike, Makuri & Neokyo is so badly coded that holding 60FPS is near impossible, even with the latest CPUs.
I’m getting 35-40fps with an i7-4770 & GTX1070 on Neokyo but can hit 100FPS in parts of Watopia.
I can confirm that the new map area looks shite at low res and frame rates tank on a i3-2100 series processor. Admittedly this is a very discount setup (NZ99 off lease), but is fine/good on the other maps whilst also streaming tv shows to a second screen.
But neon Tokyo looks really bad with the detail turned down, and even then is very sluggish, especially when you are in the tight part where there’s los of riders around (eg looping course running side by side).
I don’t think you are right Mike. It’s just that their engine is total crap. Normally I use Zwift on my ntb, because reasons, but I also have a few yo gaming PC with i5-4460 and GTX 970. I tested the currently live worls, that is Watopia, NY and Makuri and got this data.
Watopia both cpu and gpu load around 30 % with FPS capped at 60.
NY cpu load still 30 %, but gpu load 45 % and FPS a bit below 60.
Old Makuri cpu load 30 %, gpu load 60 % and FPS around 40.
New Makuri (Neokyo) cpu load 30 %, gpu load 45 % and FPS around 30.
All of these are at medium settings (720p), because that’s what I use my ntb and… Going to 4k UHD (2160p) changes just ONE thing in Neokyo and thas is gpu load at 70 % now. Cpu load still at 30 % and FPS still around 30.
That is some funky shit going on, utter crap of an engine, and it makes me mad, because on my ntb, while I have only around 40 fps, it’s almost always smooth, but Neokyo runs around 20 fps and it’s horrible. The detail is also non-existent, since I run it at low settings, because iGPU.
JayDee the bottleneck is definitely the CPU, and yes the engine is awful, and we can assume all the code in general is a mess given that every time they fix a bug they inadvertently break something else. They really need to spend a few months cleaning up their code, there’s no a game as basic as zwift should need top end computer specs to run at just-acceptable levels.
I should expand…the reason your CPU utilization is only about 30% is because Zwift only uses one core, and it’s maxing that core out. It’s only able to push so much to the GPU so a more powerful GPU won’t gain you anything. Check out people’s benchmarks on neokyo, I’m running an i5-4670 with gtx770 and have better (but still poor) performance than people with an i3-2/3xxx and a gtx1060.
There’s definitely a CPU bottleneck here and its because of the bad coding. My GTX1070 GPU is at 40% utilisation in Neokyo but only pushing 4K/40FPS and that’s because my i7-4770 CPU is struggling.
One core is getting hammered while the others are just ticking over, total CPU utilisation is low but the core Zwift uses is very high.
In other worlds it pushes 4K/60FPS at 35% GPU and 70% CPU.
Oh wait. That didn’t cross my mind at all. Are we in 2003 or what that we have a ‘game’ utilizing just 1 cpu core?!
To be honest though, I wouldn’t say that the cpu is really a bottleneck in this case. That is just development gone wrong on so many levels…
You say they need to spend a few months cleaning up their code. I say that wouldn’t do us any good.
They simply have to start from ‘scratch’ using a 3rd party engine, since theirs is utter crap.
I am positive that even if they didn’t have new features for a year, if they published Zwift 2.0 after that time that would behave like an actual video game and not some cheap imitation, they’d win many people back. Yet instead they are cutting off support for older platforms and releasing an expansion that runs at 30 fps on high end rigs.
Looking forward to mass participation events in Makuri/Neokyo running at < 15 fps.
I agree with Ray, riding it was not a pleasure for me. Too many 90° turns and i hate all that reflections on the tarmac…
What i’m worried about is that Watopia seems to be forgotten by ZwiftHQ after titan’s groove expansion(i know about the shortcuts expansion…but i can’t consider it a real expansion…)
Not correct – there was a few bits added to Watopia this time last year.
link to zwiftinsider.com
I rode the the All-Nighter yesterday. Well, it’s certainly a great work of programming with lots of crazy lights and effects. But to be honest, in real life I would never ride through urban jungles in the darkness of the night or through arcade halls. I definitely prefer sunny countryside routes. I guess I’m gonna finish the route badges of Neokyo and then return to Watopia, to Surrey Hills of London, to France or to Central Park, NYC.
If I’m counting right there are eight routes… Not nine.
Good catch.
There are 8 routes, but 9 route badges, the last being a crit badge as per gplama’s video on the rollout.
You fixed one bug an introduced another:
“There are 8 new official routes added today, seven of which are fully within Neokyo, and two of which bridge the map pieces.”
7 + 2 = 8?
Agree with your comments about the overload in these new routes. I grabbed a few route badges and then jumped back onto the C pacer train to chill out a bit.
Will I ride these regularly? I don’t think so
Not really impressed with the new map, too cluttered and fussy, Watopia is much nicer to ride on.
I quite enjoyed the new route. Hopefully they use it to create a new course for crit city races!
Off the Neokyo topic…but from a Zwift standpoint, I wonder how come your rides are in miles instead of km? There’s more points to be had if you are using the metric system (20/km or 30/mile). Since a mile is more than 1.5x a km, you are losing points…
I think the map expansion is a move to Asia for Zwift. People in Korea and Japan both tend to love extremely colorful and artsy views; you just have to visit Tokyo or Seoul. But more importantly, people tend to like what they recognize and off course, this is familiar for people in Japan.
So us westward people might not feel much for the trippy neon views, but I don’t think we are the target audience. I’m sure this will help increase interest in Zwift in Korea and Japan. I wouldn’t be surprised to see expansions in the world mimic Chinese locations next.
As someone who recently spent five years living and cycling in Tokyo and the surrounding beautiful countryside and mountains, I was really disappointed with Yumezi section when released. It looked like whoever had designed it had never visited Japan and only seen it in books. The grass in particular was all wrong. The rice paddies were wrong, the trees were wrong. The buildings were more authentic Japanese but looked like they had been dropped in Thailand, not Japan.
Thankfully Neokyo is far more like Tokyo at night. All those Neon signs you thought were too numerous are genuinely everywhere in the shopping and eating districts. That “Tram” looks like a genuine Yamamoto train that runs on high level tracks in a large circle round central Tokyo. The harbour track looks like the pedestrian/cycling routes down the side of the river that head to the harbour. I would liked to see one or two more famous Tokyo buildings (e.g. Tokyo tower that is very similar to the Eiffel Tower) but basically it’s good
I’ve just got back into Zwift and tried Neokyo this evening.
If you’ve ever been to Tokyo, you will actually recognise a lot of the architecture, so it was really interesting for me!
I loved it.
There is a drunk guy punding on a vending machine on the way up to the rooftop KOM. A sign says (in Katakana) Ride On. Another says NeoKyo in Katakana and Kanji. The convenience stores have been thinly disguised. LAWSON appears as WILSON, and so on. So many fun details.